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  4. Silksong: How to Get the Curvesickle and Make Flying Enemies Regret Everything

Silksong: How to Get the Curvesickle and Make Flying Enemies Regret Everything

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    Silksong: How to Get the Curvesickle and Make Flying Enemies Regret Everything

    Hollow Knight: Silksong's Curvesickle Tool upgrades the Curveclaw with wider arc and reach; unlock it in Act 3 after claiming the Curveclaw.

    Let’s be honest: few things in Hollow Knight: Silksong sting more than a winged nuisance that dive-bombs from off-screen, lands one hit, and flutters away like it just won a tournament. That’s where the Curvesickle comes in. This guide walks through exactly how to hunt down the Curvesickle Tool, what hoops the game makes players jump through first, and why it is absolutely worth the detour.

    What Does the Curvesickle Actually Do?

    The Curvesickle is an upgraded version of the Curveclaw. It gives Hornet a wider attack arc, better reach, and a much more forgiving hitbox against flying enemies. Unlike a lot of late-game gear, it doesn’t ask for a pile of Rosaries or a brutal platforming gauntlet. Anyone who already runs the Curveclaw and is tired of whiffing against fluttering pests will find it to be a straight upgrade.

    Does that mean it solves every combat problem? Not quite, but it does remove one of the most annoying categories of enemies from the threat list.

    Step One: Pick Up the Curveclaw

    Before the Curvesickle can be acquired, players need to own the Curveclaw Tool. This is found in the Hunter’s March area, but getting there is not exactly a casual stroll.

    From the Marrow, head to the top-right section. A path above the spot where Grindle is freed from his cell leads straight to an Ant Guardian. This boss fight can be brutal, especially without the dash ability. With the dash, however, Hornet can dart in, land a few hits, and back out before the Guardian finishes its wind-up. After the fight, continue right to meet Shakra for the map, then go up to find a Bench.

    From the Bench, take the passage on the left and look for Mottled Skarr, an NPC who sells a few useful items, including the Curveclaw. But here’s the twist: if players arrive during the second or third act of the game, Mottled Skarr might already be dead. No shop, no purchase, no problem.

    When that happens, leave the room, head upward, and find another passage on the left. There, a second Ant Guardian waits alongside a flying enemy. Defeat both, head left, and the Curveclaw will be sitting there for free. It’s almost like the game wants players to feel clever for skipping the price tag.

    Step Two: Reach the Third Act

    The second requirement is reaching the third act. This is the long part. It involves completing all the wishes, gaining access to Bellhome, and finding all the Fleas. Players who are still deep in exploration should not expect to grab the Curvesickle early; this is a mid-to-late game treat.

    Once the third act is active, travel to the Far Fields Bellway Station and take the air stream upward. To the right, there’s a room with a target board out front. Inside, four hanging targets swing from the ceiling, and a non-hostile character instantly vanishes the moment Hornet enters.

    This is where the Curveclaw earns its keep. Equip it and position Hornet so that a single use hits all four targets at the same time. If the positioning is off, the NPC stays hidden and the puzzle feels impossible. But line it up correctly, and the mysterious character appears, asks for the Curveclaw, and makes an offer that sounds like a scam but isn’t.

    Why hand over a perfectly good tool? Because the game rewards the trade. Give it to him, leave, rest at a bench, and return. The Curvesickle will be lying on the ground, ready for the taking.

    Worth the Trip?

    The Curvesickle is one of those rare upgrades that feels generous. No Rosaries are required for the final exchange, and there’s no brutal climbing section after the trade. It simply takes the Curveclaw’s concept and makes it wider, meaner, and far more effective.

    Feature
    Curveclaw
    Curvesickle

    Attack range
    Narrow arc
    Wide arc

    Cost
    Purchase or free pickup
    Free after trading

    Best against
    Ground and weak flyers
    Swarming and fast flyers

    Platforming required
    Moderate
    Minimal

    The only real cost is time. Players need to reach the third act, solve a target puzzle, and trust a disappearing NPC. But for anyone who has ever screamed at the screen because a flying enemy dodged a fully charged attack, the Curvesickle is a must-have. So go get it, and let the winged pests learn what regret feels like.

    The Curvesickle is just one example of how digging deeper into a game’s world can completely change how you play. Taking the time to discover hidden trades or secret paths often rewrites what you thought was possible, turning a frustrating encounter into a total breeze.

    This sense of discovery isn't just satisfying in-game—it also translates to how we shop for the things that make gaming even better. Before dropping real money on a new controller, headset, or even the next title on your wishlist, it's always wise to check multiple sources and [find the best deal]( out there. Securing top-tier gear for less is the ultimate real-world side quest.

    https://dealnesthq.com

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